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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>The OldTimes Network blog - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-65644f39" type="application/json"/><link>http://theoldtimesnetworkblog.disqus.com/</link><description></description><atom:link href="http://theoldtimesnetworkblog.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 05 Dec 2011 15:06:56 -0000</lastBuildDate><item><title>Re: OpenKatana November Progress&amp;#8230;</title><link>http://oldtimes-network.com/archives/875#comment-379726016</link><description>&lt;p&gt;Yup bots will be in there.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hogsy </dc:creator><pubDate>Mon, 05 Dec 2011 15:06:56 -0000</pubDate></item><item><title>Re: OpenKatana November Progress&amp;#8230;</title><link>http://oldtimes-network.com/archives/875#comment-379664683</link><description>&lt;p&gt;Just today I got to this project and I have to say I'm really interested. I always loved original Daikatana game, the only flaw for me was missing DM bot support. So my question is: do you plan including bots for deathmatch? Thanks for Your answer. P.S. great job so far ;)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Vojtech Smital</dc:creator><pubDate>Mon, 05 Dec 2011 13:56:18 -0000</pubDate></item><item><title>Re: Who&amp;#8217;s dat cat?</title><link>http://oldtimes-network.com/archives/841#comment-335415102</link><description>&lt;p&gt;Daikatana was a failure.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SiPlus</dc:creator><pubDate>Sat, 15 Oct 2011 11:29:12 -0000</pubDate></item><item><title>Re: Who&amp;#8217;s dat cat?</title><link>http://oldtimes-network.com/archives/841#comment-335364688</link><description>&lt;p&gt;i bet that romero was wasting money for his luxury, he was always proud of himself.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pato</dc:creator><pubDate>Sat, 15 Oct 2011 09:26:26 -0000</pubDate></item><item><title>Re: Getting The Witcher to work on Windows 7 (64bit).</title><link>http://oldtimes-network.com/archives/353#comment-191123821</link><description>&lt;p&gt;the best game, if you are saying Witcher isn't a good game, you probably dont like this type (rpg) games.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Porta</dc:creator><pubDate>Sun, 24 Apr 2011 14:03:31 -0000</pubDate></item><item><title>Re: Making my way around the web&amp;#8230;</title><link>http://oldtimes-network.com/archives/727#comment-185400126</link><description>&lt;p&gt;why bother giving them any attention?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Inevitab13</dc:creator><pubDate>Fri, 15 Apr 2011 18:46:13 -0000</pubDate></item><item><title>Re: Malice for Quake soundtrack</title><link>http://oldtimes-network.com/archives/675#comment-175240253</link><description>&lt;p&gt;THANK YOU hogsy for this soundtrack!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fdr6938</dc:creator><pubDate>Wed, 30 Mar 2011 20:19:41 -0000</pubDate></item><item><title>Re: Cleared</title><link>http://oldtimes-network.com/archives/539#comment-78199819</link><description>&lt;p&gt;&lt;a href="http://wordpress.org/extend/plugins/akismet/" rel="nofollow"&gt;http://wordpress.org/extend/pl...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Grist</dc:creator><pubDate>Thu, 16 Sep 2010 12:43:44 -0000</pubDate></item><item><title>Re: Not bothered.</title><link>http://oldtimes-network.com/archives/518#comment-73854962</link><description>&lt;p&gt;Gah..Let them do their Mods..Different PEople have different oppinions :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dhelayan</dc:creator><pubDate>Wed, 01 Sep 2010 08:28:33 -0000</pubDate></item><item><title>Re: Forum Coming Soon</title><link>http://oldtimes-network.com/archives/57#comment-69568044</link><description>&lt;p&gt;Please do not spam the blog with pointless comments. If you have any questions concerning the forum then please speak to SpyTec.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hogsy </dc:creator><pubDate>Wed, 18 Aug 2010 10:31:20 -0000</pubDate></item><item><title>Re: TF2: 2003 – 2007 (part three).</title><link>http://oldtimes-network.com/archives/336#comment-63329846</link><description>&lt;p&gt;Where is Part 4!? Please finish this it's great!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Thecoolgman</dc:creator><pubDate>Tue, 20 Jul 2010 06:17:28 -0000</pubDate></item><item><title>Re: hogsy back from the party&amp;#8230;</title><link>http://oldtimes-network.com/archives/452#comment-58753518</link><description>&lt;p&gt;:D yay..ill hide my comment back.. ;)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dhelayan</dc:creator><pubDate>Sat, 26 Jun 2010 10:59:38 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-56310964</link><description>&lt;p&gt;Understood. Ty for answering :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ynh</dc:creator><pubDate>Fri, 11 Jun 2010 20:10:41 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-56276912</link><description>&lt;p&gt;&lt;a href="http://dl.dropbox.com/u/5324043/images/tosumitup.png" rel="nofollow"&gt;http://dl.dropbox.com/u/532404...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hogsy </dc:creator><pubDate>Fri, 11 Jun 2010 18:11:21 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-56257681</link><description>&lt;p&gt;Now I am confused. What folders are you planning on making? Do you intend to fill any of them?&lt;/p&gt;

&lt;p&gt;The mod source code is still inside source sdk content.gcf (if I recall).&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ynh</dc:creator><pubDate>Fri, 11 Jun 2010 17:27:53 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-56036254</link><description>&lt;p&gt;I said a mod, not a game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hogsy </dc:creator><pubDate>Fri, 11 Jun 2010 05:47:21 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-55834279</link><description>&lt;p&gt;Ah cool. Now, you said "fill it with all the required folders." Are you going to place stuff like hl2.exe, engine.dll, etc for the user? If that's the case, one thing to consider will be how you will get those files (ie from a gcf).&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ynh</dc:creator><pubDate>Thu, 10 Jun 2010 20:55:37 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-55832411</link><description>&lt;p&gt;Oh! Well I'm planning on making it as simple as possible. You would choose different options like engine version, name etc and once you have chosen all the options it will create a folder in your sourcemods directory and fill it with all the required folders. The generation of the gameinfo.txt is the part which I'm still thinking about.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hogsy </dc:creator><pubDate>Thu, 10 Jun 2010 20:38:39 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-55825335</link><description>&lt;p&gt;Sorry, I should have phrased my inquiry differently. I meant that I'd be interested in seeing how you plan to have that feature exposed in your next release. Meaning, what steps would I need to take to create an HL2 mod with your SDK :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ynh</dc:creator><pubDate>Thu, 10 Jun 2010 19:31:45 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-55674922</link><description>&lt;p&gt;It's a future feature, you can't do it with the current release.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hogsy </dc:creator><pubDate>Thu, 10 Jun 2010 08:01:25 -0000</pubDate></item><item><title>Re: It&amp;#8217;s all going&amp;#8230; slow&amp;#8230;</title><link>http://oldtimes-network.com/archives/406#comment-55463667</link><description>&lt;p&gt;I'm a bit confused on how I can setup HL2 mods with the xSDK. Could you elaborate? :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ynh</dc:creator><pubDate>Wed, 09 Jun 2010 07:15:45 -0000</pubDate></item><item><title>Re: The desk of hogsyism!</title><link>http://oldtimes-network.com/archives/343#comment-54594206</link><description>&lt;p&gt;that PC looks nifty :)&lt;br&gt;So do the Speakers :D&lt;br&gt;I havent used speakers in YEARS..i mean i always pump up the volume to the maximum&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dhel</dc:creator><pubDate>Fri, 04 Jun 2010 08:28:42 -0000</pubDate></item><item><title>Re: New router.</title><link>http://oldtimes-network.com/archives/391#comment-54584869</link><description>&lt;p&gt;i sees Netgear :D&lt;br&gt;I got some fuckin Telekom router, from our ISP...blargh LOL&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dhel</dc:creator><pubDate>Fri, 04 Jun 2010 07:54:14 -0000</pubDate></item><item><title>Re: Getting The Witcher to work on Windows 7 (64bit).</title><link>http://oldtimes-network.com/archives/353#comment-53348870</link><description>&lt;p&gt;Note taken thanks.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hogsy </dc:creator><pubDate>Tue, 01 Jun 2010 05:03:54 -0000</pubDate></item><item><title>Re: Getting The Witcher to work on Windows 7 (64bit).</title><link>http://oldtimes-network.com/archives/353#comment-53329510</link><description>&lt;p&gt;PSST: &lt;a href="http://agnmi.roflforum.net/offtopic-f4/look-what-i-found-x3-t485.htm" rel="nofollow"&gt;http://agnmi.roflforum.net/off...&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;fyi: its a federal offense to send spam within the united states. just thought u'd want to know.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rtb</dc:creator><pubDate>Tue, 01 Jun 2010 00:06:07 -0000</pubDate></item></channel></rss>
